Publicado el 20/05/2024
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Upcoming board game City of Six Moons is taking difficulty-to-decipher rulebooks to a whole new level by writing all of its rules in an alien language that you’ll have to translate in order to play. The kicker? You’ll never know if you’ve done so correctly.
The single-player title is described by designer Amabel Holland as being both a game about guiding the fortunes of an alien civilisation, and a game designed as if it actually were made by an alien civilisation in real life.
As such, Holland has written the entire rulebook in a language composed of icons, glyphs and symbols, setting a challenge to the player to decipher the language before they can read the rules for the game itself. To work out its secrets, you’ll apparently need to draw on both your own existing cultural assumptions and the acceptance that the culture of the alien civilisation who made it is very different to humanity.
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